Unreal Tournament X
Preview Release 3 - Release Notes
March 4, 2002

Important- This version of Unreal Tournament is pre-release software and has many known problems.  It may not even work at all on certain systems.  Do not contact MacSoft or Westlake Interactive for support of this release, it will remain unsupported until it is officially declared final.  Please read the "Known Issues" section below so you know what problems are already documented in this release.

Preview 3 Fixes
 mouse control should be much better.  Sensitivity should be similar to OS 9.
 mouse wheels & up to 3 mouse buttons should be active.
 line through menu textures fixed.

Installation
*** First back up your existing Unreal Tournament application & .ini files***
Drag the contents of the "Into UT Folder" folder into your Unreal Tournament folder.  You should get a message asking if you want to replace existing files- if you don't get this message, you aren't installing in the right place!  Its very important to use the new .ini files along with the new application!

Unreal Tournament for OS X Preview 3 is a Carbon application that works with the full version of Unreal Tournament Mac and runs natively under OS X.  It requires that you have installed either an earlier UT X Preview, UT version 436 or UT Game of the Year. UT X requires all of the game to be installed (no partial installs).  It will not work with any versions of Unreal Tournament prior to 436.  If you haven't updated to OS X 10.1.x, do so as soon as possible!

Thanks to Andrew Penick of Duarte Design, Inc. (http://www.duarte.com) for creating the Mac OS X icons for Unreal Tournament X.

Known Issues
This is still an early release. It has several known problems (and probably some unknown problems as well).  Here is a list of the known issues:

- if you leave the Mac cursor in the Dock while launchign UT, you'll end up with two cursors in the game (the game cursor & the mac cursor).

- Cmd-Q quitting will sometimes cause the app to crash as it exits (this doesn't hurt OS X at all though).

- UT X only supports OpenGL rendering.  Support for software rendering will likely not be added, Rave and Glide will never be.

- There have been no OS X specific optimizations yet.  The game should run approximately the same speed as OS 9 in OpenGL, but there are some rough spots.

- Compiler optimizations have had to be turned down to a lower level in UT X, due to problems with bad code generation in CodeWarrior 7.

- Music is not supported yet.

- The entire sound library has been replaced- this may cause sound problems or performance issues.  The sound library may be replaced again in the future, so sound bugs may not be fixed immediately in future releases.

- The game will only run in full screen mode.  This may never change.  If you accidently switch out of full screen, quit, open unreal tournament.ini, and set StartupFullscreen to True.

- NGStats don't work (for Mac servers).  Make sure and leave them off.  If they are turned on, the game will probably freak out at the end of a level.  It's unknown if ngStats will ever make OS X native versions of their software.

- Support for input devices other than mouse & keyboard doesn't work.  

- Remote administration of Mac servers via the web doesn't work.

Reporting Bugs
To send feedback to the Westlake programmer for UT X, send email to utosx@mac.com.  You will probably not receive a reply, but the bugs you report will be logged.  Any email sent to other Westlake, MacSoft, or personal email addresses will be ignored.

GMA - 4.4.02

